WARDOGS / FIELD NOTES
Levelling the Driving class
OneAverageDan's October 5 video treats Driving as team logistics that also levels quickly. The XP figures are his claims for the current build, so verify them before planning a match around them.

Creator image: OneAverageDan. The XP figures are the creator's claims for the current build and have not been verified by us. OneAverageDan: How to Level Up Driving Class Fast in Wardogs AND Help Your Team
Quick card
- Focus
- Levelling the Driving class
- Basis
- Community footage; verify in the current build
Start in the Kodiak and unlock the URAL
At level one the Kodiak is the only vehicle on offer, so OneAverageDan starts there. Before leaving, ask in chat where the FOB is going and check that someone is picking up the phone for it. Buy a logistics small crate with a single item in it: he says most teammates never unload a stuffed crate by hand, so filling it only wastes money on these early runs. He reports that about five deliveries take 15 to 20 minutes, reach level 3 and unlock the URAL, which costs 5,000, so you may need to earn a little first. Buying supplies inside the compound also refuels and repairs the vehicle. These are the creator's numbers for the current build; confirm them in game, and see the supply runs guide for the wider logistics routine.
Drive the URAL on roads and tap the steering
Dan calls the URAL the main progression vehicle, with XP per delivery jumping once it is unlocked. He says it handles oddly: holding A or D usually spins it out, so tap the key repeatedly and ease off the gas when you need to. Stay on roads where trees are dense, cut across open ground such as farms, and skip big hills or mountains, which cost more in getting stuck, slowed or damaged than the road does. Wooden and metal-post fences can be driven through; brick stops starting vehicles. Zooming the minimap out shows more road ahead. At the FOB you only need to be inside the blue area: G unloads the crates, and holding F hands over the supplies for extra cash, which he puts at 3,000 to 4,000.
Bring ammunition for the guns that need it
Dan suggests buying two crates of ammunition rather than more building supplies, unless the FOB asks for something specific. When a team runs mortars, SAM turrets or C-WIZ, resupplying them also pays Support XP while you level Driving; he calls it a two for one, with Driving still the main gain. He also suggests telling team chat that you are bringing ammo so someone mans a mortar, since their eliminations and destroyed buildings feed your assists. That is the point of the role: a stocked mortar line helps the squad. He shows a Support XP total on screen that we could not read reliably from the captions, so check it yourself, and see the XP tracks guide for how the classes progress.
The one-way run and passive XP
After delivering, the speed method skips the long drive back: drive forward, turn right and hop out. Dan says that means a delivery roughly every 3 to 4 minutes, currently 1,500 XP each, for less money but about twice the experience. He reports 20,000 XP per match at minimum and 30,000 to 40,000 with everything combined, level 9 or 10 in a first match and the Humvee within two or three. Those are one player's claims for the current build, and XP values change with patches. For passive XP, the APC troop spawn appears once the first team reaches 20 points: drive it into the circle, then park it at your FOB. He says you earn Driving XP and money for each teammate who spawns on it, plus a share of their eliminations. In a tank or machine-gun vehicle while someone else fires, you earn XP per elimination, though he notes this mainly works at higher levels or by joining someone else's vehicle. Test each method yourself rather than budgeting around it.
SOURCE BRIEFING
Source video from OneAverageDanHow to Level Up Driving Class Fast in Wardogs AND Help Your Team
Watch on YouTubePlaying loads YouTube. Choose captions in the player settings. Credit and thanks to the creator.
Sources
Numbers and mechanics on this page are paraphrased from:
Wing Mait is an independent project, not affiliated with or endorsed by WARDOGS or its publisher.