Wing Mait Free trial

WARDOGS / FIELD NOTES

Small fortifications, useful routes

Build to change how people approach a position. RadioGLHF, WAYVEE and StoneProtocol show different ways to control cover, climbing and entrances.

Community footage; verify in the current build
Editorial review

Not yet independently verified against a current game build.

RadioGLHF's original WARDOGS building outside a FOB video thumbnail.

Creator image: RadioGLHF. Small-hammer structures are useful when their placement serves a clear purpose. RadioGLHF: Wardogs - Building OUTSIDE your fob!

CASE FILE // WARDOGS // SMALL FORTIFICATIONS, USEFUL ROUTES
Small fortifications, useful routes

Quick card

Focus
Small fortifications, useful routes
Basis
Community footage; verify in the current build

Useful cover beyond the FOB

RadioGLHF demonstrates sandbags, barbed wire, hedgehogs and recon tents with the small hammer outside a friendly FOB. Enemy FOB restrictions still apply. Cover a sightline or slow an approach, but check whether the object also gives an attacker a step onto your roof or over your wall.

Strength includes the route around a wall

WAYVEE compares layered gates and wire with tall blocks, then shows how different shelters create unexpected entrances and firing angles. A high wall can still be bypassed from a vehicle or higher ground. The recorded C4 counts are build-dependent tests, not a universal ranking.

Separate positions and keep access working

StoneProtocol's modular FOB spreads emplacements around a defended core and directs attackers through longer entrance routes. Start with a working core, then expand only as supplies and crew allow. Keep repair paths open and test the route yourself; extra doors and obstacles can obstruct your own team too.

SOURCE BRIEFING

Source video from RadioGLHF

Wardogs - Building OUTSIDE your fob!

Sources

Numbers and mechanics on this page are paraphrased from:

Wing Mait is an independent project, not affiliated with or endorsed by WARDOGS or its publisher.