MW4 DMZ / FIELD NOTES
MW4 thermal optic reticles: which of the ten to unlock
Gaaba unlocked all ten reticles on the Bruen THRM-60 thermal optic in Modern Warfare 4 and tested each one in the open, behind smoke and against a player using Cold Blooded. We watched it, read the item names and unlock labels off his frames, and set out what he found. His video is embedded just below, so please watch it. Every figure is a single frame of his footage, credited to him. We have not tested the optic ourselves.

Quick card
- The optic
- Bruen THRM-60 Optic, a Shared Attachment with 2.1x magnification and thermal target identification (its item card)
- Reticles
- Ten: Default, Post Circle 1 to 3, Thermal Sentry, Cross 1 to 3, Honey Pot and Scanline
- Unlocks
- Labels from 100k to 500k on the select screen, which we read as kills
- His pick
- Thermal Scanline first, then Thermal Sentry; he also likes Cross 3
- Where tested
- Multiplayer, on a container-yard map. He has not tried it in DMZ
The short version
Modern Warfare 4 has a thermal optic, the Bruen THRM-60, and its reticles unlock as you get kills with it. Gaaba got all ten and put each one in front of the same test target: in the open, behind smoke and against a player using Cold Blooded. His verdict in one line: Thermal Scanline (black and white, 500 kills) is the one to grind for, Thermal Sentry (blue with red players) is a good second, Thermal Cross 3 is clean and worth it, and the rest run from fine to skip. Two cautions. He says the stronger a reticle is at showing players, the worse it is at showing a player using Cold Blooded, so none of them is a cure-all. And almost all of his testing was in multiplayer on a container-yard map. He says he has not yet tried Honey Pot or Scanline in DMZ, so this is a guide to the reticles, not proof of how they behave on Hajin.
The optic and how the reticles unlock
The attachment is the Bruen THRM-60 Optic. His item card calls it a Shared Attachment, describes it as an advanced thermal optic designed for locating targets in low-vis environments, and lists 2.1x magnification and thermal target identification under Pros; the second line is clipped on screen. He says the attachment is available for LMGs and ARs. The card lists no weapons, so we cannot confirm that. His captions call it the Bruin 60; the card spells it Bruen THRM-60. He says every 100 kills aiming down sight unlocks a new reticle. The Reticle Select screen is more precise: after the equipped Default, the nine circles carry the labels 100k, 200k, 200k, 200k, 300k, 300k, 300k, 400k and 500k. We read the k as kills, because he gives the same numbers for Cross 3 (300), Honey Pot (400) and Scanline (500). So the steps are uneven, not one every 100 kills.


How to read his five test circles
Every gameplay clip has five circles across the top, which he explains at 0:18. Reticle is the reticle as it looks in the settings. FR view is the firing range version, which he says is quite deceiving on some reticles. Normal is the target in the open. Smoke is the target behind smoke. Cold Blooded is a player using Cold Blooded. From his frames we read the circles as an overlay of the same test target, a bot labelled Axel-Tomahawk in front of parked vehicles, shown in each condition, not as the live view. The reticle's name sits along the bottom of the screen. He says most players try one reticle, shrug, and never use the optic again, forgetting that it gets better later.
All ten reticles at a glance
One row per reticle, in the order he shows them. The unlock labels are read from the select screen in grid order, which is our reading; he states 300, 400 and 500 himself for Cross 3, Honey Pot and Scanline. Post Circle 1 to 3 are his slide names: the in-game label is clipped at the left in his frames.
| Reticle | Unlock | What it looks like | What he says |
|---|---|---|---|
| Default | Free | Blue-grey with a pale cross | He uses it to explain the five circles. |
| Post Circle 1 | 100 | Pale white-blue | A lot brighter, great in low light. Not the best test in bright sun. |
| Post Circle 2 | 200 | Olive, players orange | The firing range view seems to light up armour. He says that is not true in a real match. |
| Post Circle 3 | 200 | Green, players orange | Awful with smoke and gunfire. He does not recommend it. |
| Thermal Sentry | 200 | Deep blue, players bright red | His second favourite. You cannot miss players, even through smoke. Weak against Cold Blooded. |
| Thermal Cross 1 | 300 | Bright green, players outlined in white | Skip. Hard to make out enemies; the armour highlight is not real. |
| Thermal Cross 2 | 300 | Red, orange and green heat map | Skip. Gunfire and explosions make it impossible to see anyone. |
| Thermal Cross 3 | 300 | Grey scene, players red | Clean, and smoke hardly hides players. Worth the 300 kills. Cold Blooded players are nearly invisible. |
| Thermal Honey Pot | 400 | Dark red, players glow yellow and white | Looks like Predator, but gun smoke, fire and explosions hide everyone. Avoid. |
| Thermal Scanline | 500 | Black and white, players solid white | His favourite optic in the game. Smoke, gunfire and fire barely affect it. |


Default and the three Post Circles
Default (from 0:18). Blue-grey with a pale cross. He spends this part explaining the five circles and the name along the bottom. Post Circle 1 (about 0:42, 100 kills). He calls it a lot brighter and says it works well in low light. He plays mostly on Shipment, where he says nearly everyone uses Cold Blooded and the day is bright and sunny, so it is not the best example, but he expects it to do well in low-light areas, particularly in DMZ. In the frame below the Smoke circle goes almost white. He also says you cannot change the dot in the middle of any of them, and that what makes a reticle good is the lighting and how it copes with smoke. Post Circle 2 (about 1:12, 200 kills). In the firing range view the target's armour looks highlighted. He tested it and says it does not highlight armour in Warzone or in multiplayer: it is just a dummy. Post Circle 3 (about 1:39, 200 kills). He calls it awful with smoke. With smoke and gunfire in a real fight he says you cannot see anything through it, so he barely used it and does not recommend it.
Thermal Sentry
Thermal Sentry (about 1:54, 200 kills) is his second favourite. The scope is a deep blue and players show bright red, and he says you cannot miss them, even through smoke. Its weakness is Cold Blooded: he says it is pretty hard to see those players with it. His rule from here on is that the stronger a reticle is at showing players, the worse it is at showing Cold Blooded ones. He says he will take the gun into Warzone for a while to see whether the reticle helps. He points to smoke grenades, cover, crossing buildings and reviving, and mentions a perk and a trait that protect you with smoke while you are revived. He asks viewers whether thermals will matter more in future Warzone games.



Thermal Cross 1, 2 and 3
Cross 1 (about 2:48, 300 kills). Bright green, with players outlined in white. In the firing range view the armour plates look high-visibility. He says that is not true in multiplayer or Warzone, calls the reticle pointless and says enemies are hard to make out. Skip it. Cross 2 (about 3:09, 300 kills). A red, orange and green heat map. He was excited to unlock it and calls it rubbish. Smoke from your own weapon, gunfire, rockets and explosions make it impossible to see anyone, even through smoke at the B flag, and players look the same as the background. His verdict: big L. Cross 3 (about 3:36, 300 kills). A grey scene with players in red. He says this is the one, a clean little cross where a player stands out clearly against the background, smoke pretty much does not hide them and you can still see the whole body. Its weakness is Cold Blooded, where players are like the invisible man. He says it looks fantastic and is worth the 300 kills.
Does the optic highlight armour?
In the firing range view of Post Circle 2, Cross 1 and Cross 3 the target's armour looks lit up. He says it does not carry into real matches. For Cross 3 he tested it properly in a private game: a player wore armour, he shot the armour off in a few hits and the thermal picture did not change. His conclusion is that it does not really highlight armour, and that the Cold Blooded case is the same. The two frames below are from that test, at 4:18 and 4:21. In the first the target is red; in the second it is pale grey and hard to pick out, which we take to be the Cold Blooded half of the test. Please do not pick a reticle for the armour highlight. He has not tested it in DMZ, and neither have we.





Thermal Honey Pot
Honey Pot (about 4:24, 400 kills). A dark red scope with players glowing yellow and white and a hexagon reticle. He says it looks like something out of Predator and is fantastic until the fight starts: gun smoke, explosions, fire and molotovs hide everyone. He would not recommend it. He thinks it might look good on a wet map, such as DMZ when it starts raining, but says taking it into DMZ is risky and very expensive, so he has not tried it there. Maybe one day when he has more money. For now he says avoid it: no real benefit, it just looks cool.
Thermal Scanline
Scanline (about 5:12, 500 kills) is why he made the video. It is black and white, like a negative of Honey Pot, and players show as solid white shapes. He says smoke is no problem, gunfire, grenades and fire barely affect it, and you see pretty much just players. He calls it pretty broken and his favourite optic in the game, and says he expects to use it quite regularly in DMZ once he has the money. He likes it for scanning across a horizon, where a player lying in wait would show up. In DMZ a name does not hang over a player's head the way it does in multiplayer, so you are looking for the body. He says 500 kills is a grind, but he recommends it.



Where this meets our other guides
No other creator we cover has tested this optic, so there is nothing to contradict. The table sets his points beside what our guides already say. None of it has been tested by us.
| Point | Gaaba | Our pages and other creators | What we say |
|---|---|---|---|
| Hiding from a thermal optic | Cold Blooded players are very hard to see on Thermal Sentry and nearly invisible on Cross 3. | McBread (our trait system guide) says the Viper Sense trait hides you from thermal optics and AI targeting; an earlier report said it alerts you to nearby operators instead. StoneMountain64 (tip 19) says a Sedative Inhaler hides you from radar marking and thermals for about a minute. | All untested. We have not confirmed that Cold Blooded exists in DMZ as it does in his multiplayer tests. |
| What it costs in DMZ | Taking Honey Pot into DMZ is risky and very expensive; he waits for money to try Scanline. | IceManIsaac (30+ tips, tip 11) says every attachment slot costs extra in DMZ, a fifth slot $50,000 on top of the attachment. | No one we cover gives this optic's DMZ price. |
| How fast reticles unlock | Every 100 kills aiming down sight. | The select screen shows 100k, 200k, 200k, 200k, 300k, 300k, 300k, 400k and 500k. | We follow the screen; his figure is a round number. |
| Which take the most to unlock | Scanline and Thermal Sentry work best and take the most to unlock. | The select screen puts Sentry at 200k, Cross 3 at 300k and Scanline at 500k. | Scanline takes the most. Sentry does not. |
| His favourite | Sentry is his second favourite (at 1:57). At the end he would put his money on Scanline and Cross 3. | Not applicable. | Read together: Scanline first, then Sentry or Cross 3. |
| The name | His captions say Bruin 60. | The item card says Bruen THRM-60 Optic. | We use the card. |
MW4 DMZ traits: every trait, what to take first → MW4 DMZ 37 tips from StoneMountain64 → MW4 DMZ tips: 30+ things the game never says →
What we haven't confirmed
We have not used this optic. Everything about the reticles is Gaaba's testing in multiplayer, on a container-yard map in Domination (read from the on-screen score and flags), with a bot as the test target. He says himself that he has not tried Honey Pot or Scanline in DMZ. Still open: whether Cold Blooded works the same way in DMZ, whether armour is lit up in DMZ, the optic's DMZ price, which weapons can mount it, and whether Post Circle 1 and 2, which he covers briefly, behave as he describes. The unlock counts are read from one menu frame and the order of the grid is our reading. His verdicts are opinions on the launch build. If you want to see further than any reticle helps, our graphics and visibility guide covers the settings side.
Questions people ask
Quick answers about the MW4 thermal optic reticles, from Gaaba's video.
What is the thermal optic in Modern Warfare 4?
The Bruen THRM-60 Optic. Its item card in Gaaba's video calls it a Shared Attachment with 2.1x magnification and thermal target identification. He says it is available for LMGs and ARs.
How do you unlock the thermal optic reticles?
By getting kills with the optic. He says every 100 kills aiming down sight unlocks one, and the select screen shows labels from 100k to 500k, which we read as kills.
Which thermal reticle is best?
Thermal Scanline is his favourite optic in the game, at 500 kills. Thermal Sentry is his second favourite, and he rates Thermal Cross 3 as well.
Which reticles should you skip?
He says skip Thermal Cross 1 and Cross 2, does not recommend Post Circle 3, and says to avoid Thermal Honey Pot because gun smoke and fire hide everyone.
Does the thermal optic highlight armour?
Only in the firing range view, he says. In his private-game test the armour did not show up in a real match.
Does it work in DMZ?
He has not tested Honey Pot or Scanline in DMZ and expects the low-light reticles to do well there. Everything else he shows is multiplayer.
What beats a thermal optic?
In his tests, Cold Blooded: players using it are hard to see on Sentry and nearly invisible on Cross 3. Our other guides mention Viper Sense and the Sedative Inhaler, both untested by us.
Source briefing
Creator: Gaaba, "A Broken THERMAL OPTIC for ya #MW4" (YouTube, 29 October 2026), 6 minutes 55 seconds. We read the YouTube captions, which are auto-generated and not always right, and watched the footage. Item names, unlock labels and reticle names come from his on-screen frames. All prose is our own. The figures on this page are single frames from his video, each shown with its timestamp and credited to him, so you can see what he shows. All rights to the video stay with Gaaba. If he would prefer us not to show frames, tell us and we will take them down. Please watch his video and visit his channel.
SOURCE BRIEFING
Source video from GaabaA Broken THERMAL OPTIC for ya #MW4
Watch on YouTubePlaying loads YouTube. Choose captions in the player settings. Credit and thanks to the creator.
Sources
Numbers and mechanics on this page are paraphrased from:
Wing Mait is an independent project, not affiliated with or endorsed by Activision. Wing Mait for MW4 DMZ is in development and has not been released.